Trust Guides for the Formerly Incarcerated

People who are released from prison face many obstacles. From financial stability to building healthy relationships to receiving trust from the community at large, formerly incarcerated people have many difficulties they must overcome before they can successfully become part of society again.

This Design Lab team originally set out to help recently released prisoners reach some important financial stability goals.

Making “Sense” of Sensory Issues

For many students with special needs at Timberline High school, feeling overwhelmed and overstimulated is an issue. Unfortunately, the school does not have the resources to cater to each student's needs or to have calming objects always available. This Design Lab team saw this issue and decided to hit the ground running.

Young Entrepreneurs

The average age for a successful entrepreneur is 42, yet many high school students have great ideas. Many of these students do not have the resources or experience to create a startup that produces revenue.

With these things in mind, the Young Entrepreneurs Design Lab group asked “How might we create an entrepreneurial mindset among high school students that translates into financial success?”

What comes after 51? The art of selecting an idea.

What comes after 51? The art of selecting an idea.

This article, How to Select the Best Idea by the End of an Ideation Session from the Interaction Design Foundation is an excellent resource for teams and individuals to navigate the sometimes overwhelming task of idea selection.

Groomed to Grow

Groomed to Grow

The Groomed to Grow team formed the goal of helping to improve mental health of people in downtown Boise who have recently become homeless by helping them raise their self-esteem and confidence. In order to build empathy for their population, the Groomed to Grow team conducted interviews with people experiencing homelessness.

Navigating Your Life – A Veteran’s Playbook

Many veterans transitioning into civilian life experience a lack of direction and discouragement about their futures, but they have a desire to rediscover their values. Returning from the service can be stressful with responsibilities of civilian life like finding a job, house hunting, going back to school, and maintaining relationships.

Idaho Suicide Prevention Hotline for Youth

This Design Lab team’s end user was the Idaho Suicide Prevention Hotline (ISPH). The ISPH has been a free resource for Idahoans in crisis for over six years. The problems that the team identified were the need for volunteers and the stigma around suicide and asking for help amongst youth. More specifically, ISPH came to the team with the opportunity to help with the basic foundations of a potential Youth Hotline.

Friendly Forces

The Friendly Forces team worked to help improve the mental health of children in the foster care system. Friendly Forces identified one of the main traumas for kids living in foster care can be the initial removal from their homes by police officers. From this problem, Friendly Forces created the following research question, “How might we create a less traumatic experience for kids who are forcibly removed from their home and put in foster care?”