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CURRENT

A Cyber Lab

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WHERE REAL-WORLD SKILLS GET REAL

Current is a cyber lab where students develop coding and technology skills, including cybersecurity, electronics engineering, machine learning, 3D video game programming, virtual reality (VR), and other tech explorations. Learners also explore and implement patent law to protect their innovations.

“I enjoy coding because it is problem solving to the extreme. I really enjoy getting to the very origin of the problem and solving it from there.”
— Sequoia S., Lab51 graduate
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Bringing 3D Game Design to Rural Idaho

The Current team traveled to the Idaho City Library in the fall of 2020 to lead a two-hour workshop on making 3D video games in Unity. Led by One Stone students, Josh Backer and Roman Olson, the local middle school and high school attendees had functional rocket games by the time we wrapped up. Thank you to Hawley Troxell for donating some of the computers we used. Everyone involved had a blast.

Bennett’s “The Thunderbaker”: The Inaugural Sumo Bot Champion

Bennett’s “The Thunderbaker”: The Inaugural Sumo Bot Champion

Getting Hands On With Robotics

During the Sumo Bot Challenge, students learned how to program Arduino micro-controllers to control different types of motors, read information from sensors, and generate patterns with LEDs and buzzers. The coding and electronics experience culminated with a robotic sumo competition that pitted student-designed and -programmed bots against each other.

The sumo bot challenge was one of the first things I did at One Stone, and it gave me the confidence to pursue other interests involving technology and engineering.
— Bennett H., Lab 51 graduate

A Student’s Story: Exploring Passion with 3D Game Programming

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By Roman O., Lab 51 student

When I first joined the 3D Game Programming After-Pi program, I didn’t exactly know what to expect. Will, a coach at One Stone, explained to our crew that we were going to design games through Unity, a video game engine. I had heard of Unity, but I had never used it before, so I was excited to dive into it! 

After we were first introduced to Unity, our first project was making our own rocket games. I knew that this was going to be a lot of fun! Will showed us how to design rockets and other things in a 3D workspace, and we learned how to bring our games to life through coding. I have done some game programming before, but there were still plenty of things that the other students and I learned through this innovative After-Pi program.

 

Everyone came across some sort of issue in their individual projects, and we all helped each other out. We were all supportive of each other and just had a good time. In the end our crew explored our interests, grew in our technical and problem-solving skills, and had a fun learning experience together.

“I liked that it was an opportunity to learn the basics of game development,
and it opened a door to one of my interests.”
— Mayahuel G., Lab 51 student
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